As Chloe already posted, the movie is GREAT. The best Disney movie of recent. For our video game studies though, 2 NON-SPOILER parts particularly stood out to me.First, a BA officer from a Halo-esc world named "Calhoun" has an interesting twist to her character: being programmed with the most tragic back-story ever. Backstories were brought up in class, and how they have often been overlooked with older video games. It is wonderful to see the creators of Wreck-It Ralph not only aware of that, but playing with the idea.
Second, at one part of the movie, a character goes into "the code" of the game and makes an alteration. It is fascinating to see how the movie makers have imagined the "code" of a video game. It looked much like many tabs or buttons of a "game board" that would be found in a traditional arcade game, but suspended in space by wires that connect their functionality to players and areas. I personally don't know why they just didn't say "we need to go to the board" instead of "the code" (since the characters obviously couldn't alter the code with their own hands), but the section still stuck out to me as exploring an interesting concept in video games.
I give Wreck-It Ralph a solid "A." Let me know what you think of these ideas once you see it!

