Games & Genders
Games today are gender specific. For the first 20 years games have had a male
protagonist. From adventure games like Crash
Bandicoot to the James Bond series,
games as such have contained male leads.
However, there are some exceptions. In the mid-90’s there was a game
called Tomb Raider, this game
featured a female action hero. Nevertheless, Tomb Raider creator’s intent
wasn’t necessarily to contribute to the female gamers, although one would argue
that reasoning, however, the reason was to break gender norms within games
being produced during the time period. Subsequently, there is a myth that
although a female protagonist, Tomb
Raider was still a popular game with the guys. To contradict an earlier
statement, marketing wise, to have a female protagonist on any game
console, consoles that were primarily targeted for guys, the Tomb
Raider franchise showed that female leads could sale games. Tomb Raider was the first of its kind
and strategic. In addition, there are several reasons for why this game marked
the male youth. One, the lead protagonist physical attributes, one could argue
played a key role in the game’s success. Lora Croft character is exploited in
the Tomb Raider franchise. Her breast
size is magnified for her stature and the character is just appealing to look
at from an animated standpoint. Nonetheless, Tomb Raider would go on to be depicted into movie and once again
having a huge male following. In closing, masculinity and gender representation
haunts our games today, whether the character is female or male. Every game has
its subtexts and attributes that help target certain audiences (so that one can
sale their products successfully). Sexuality is a major component, which will be
a later topic.
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