This semester I am in a class called Computer Game Design. For the last 5-6 weeks we have been split into groups to work on our final project - creating a video game of our choice. Next Friday (12/14), from 7:00 - 9:00 p.m. all of our games will be presented and available to play at an exhibition in 1670 BBB (on North Campus). This event is open to anyone to attend. Come check out some games made by students and cast your vote for your favorite! (whichever group in our class gets the most votes automatically gets an A)
The game my group has created is called "Into the Darkness". Here is a little more about our game:
An evil monster has just stole your eyesight! He has hidden it away in the depths of his enchanted castle. Each room of the castle is protected by puzzles the monster has created in order to protect against intruders. On your quest to get back your eyesight, you must make your way through the castle by solving the puzzles and avoiding the numerous traps and obstacles. You have limited time before the monster realizes you have broken in and begins to chase you. If you get caught by the monster before you can complete your task, you must start over or be left without your eyesight forever.
Since the object of the game, is to retrieve your eyesight (stolen by the evil monster), the player must rely on other methods to “see” the world around them. The player will be able to perform actions, such as jumping and throwing pebbles, that will cause vibrations. These vibrations will spread, outlining the shape of any objects in their path.